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	<title>Comments on: My basic idea about yahoo pool rating system</title>
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		<title>By: ranjith</title>
		<link>http://www.poolskill.com/blog/my-basic-idea-about-yahoo-pool-rating-system/comment-page-1/#comment-5383</link>
		<dc:creator>ranjith</dc:creator>
		<pubDate>Tue, 03 Nov 2009 15:07:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.poolskill.com/blog/?p=149#comment-5383</guid>
		<description>Hey..i am a newbie and started playing from yesterday. I played almost 50 odd games and got a rating of 1310. I logged out and started again after sometime to find that the rating reset to 1200 and games played showed 0. Does anybody know why?..please help</description>
		<content:encoded><![CDATA[<p><!-- google_ad_section_start -->Hey..i am a newbie and started playing from yesterday. I played almost 50 odd games and got a rating of 1310. I logged out and started again after sometime to find that the rating reset to 1200 and games played showed 0. Does anybody know why?..please help<!-- google_ad_section_end --></p>
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		<title>By: SHARK</title>
		<link>http://www.poolskill.com/blog/my-basic-idea-about-yahoo-pool-rating-system/comment-page-1/#comment-1310</link>
		<dc:creator>SHARK</dc:creator>
		<pubDate>Sat, 20 Sep 2008 20:00:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.poolskill.com/blog/?p=149#comment-1310</guid>
		<description>@ JT 

It may difficult for some players in the beginning but later it may all fine.So high rate players won&#039;t have to play with like 1300 rate players in leagues in advanced rooms or else.

@ Boto 
Don&#039;t worry leagues will always find a way to keep leaving 

@Bundy (Yo!)

Welcome bro, Agree , i missed the old ladder days *sniffs*</description>
		<content:encoded><![CDATA[<p><!-- google_ad_section_start -->@ JT </p>
<p>It may difficult for some players in the beginning but later it may all fine.So high rate players won&#8217;t have to play with like 1300 rate players in leagues in advanced rooms or else.</p>
<p>@ Boto<br />
Don&#8217;t worry leagues will always find a way to keep leaving </p>
<p>@Bundy (Yo!)</p>
<p>Welcome bro, Agree , i missed the old ladder days *sniffs*<!-- google_ad_section_end --></p>
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		<title>By: Bundy</title>
		<link>http://www.poolskill.com/blog/my-basic-idea-about-yahoo-pool-rating-system/comment-page-1/#comment-1011</link>
		<dc:creator>Bundy</dc:creator>
		<pubDate>Wed, 03 Sep 2008 02:04:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.poolskill.com/blog/?p=149#comment-1011</guid>
		<description>rating shud not stop at 3500, should just go forever, just to see how far these idiot boosters will run their pointless programs for then ? will we see losers with ratings of 3,877,470,000,000,056  &lt;&lt; and it&#039;ll give us all an example of how bored and how long they run their boosters for... after all ratings has been pointless since the day a booster was created.

Bring back to old free ladder rooms like Y!Japan still has :(( Now to play in the &quot;Offical&quot; ladder room you gotta have a star, cept its empty 24/7 with 70 MAX on the ladder and thats only because of the ladder tny offical once a month or w/e it is (prolly less now they gettin strict on hacked accounts in officals so they are empty lol ) The free ladder had over 10,000 on it, surly if they gave back this 1 option to free accounts it wouldnt hurt their profits since its being 100% wasted on star. 

YJapan server still has roughly 4000 on the ladder, with great system that prevents ladder boosting ...well ALOT, since only 1match per 24hrs counts as a ladder match Per opponent. So to rise rungs you must play different people thru the day, not just sit there beating 1 player over and over, makin boosting ladder rungs near impossible or way too time consuming for them to bother. Id play there all the time if only i could understand them lol.</description>
		<content:encoded><![CDATA[<p><!-- google_ad_section_start -->rating shud not stop at 3500, should just go forever, just to see how far these idiot boosters will run their pointless programs for then ? will we see losers with ratings of 3,877,470,000,000,056  &lt;&lt; and it&#8217;ll give us all an example of how bored and how long they run their boosters for&#8230; after all ratings has been pointless since the day a booster was created.</p>
<p>Bring back to old free ladder rooms like Y!Japan still has <img src='http://www.poolskill.com/blog/wp-includes/images/smilies/yahoo_crying.gif' alt='&#58;&#40;&#40;' class='wp-smiley' width='22' height='18' title='&#58;&#40;&#40;' /> Now to play in the &#8220;Offical&#8221; ladder room you gotta have a star, cept its empty 24/7 with 70 MAX on the ladder and thats only because of the ladder tny offical once a month or w/e it is (prolly less now they gettin strict on hacked accounts in officals so they are empty lol ) The free ladder had over 10,000 on it, surly if they gave back this 1 option to free accounts it wouldnt hurt their profits since its being 100% wasted on star. </p>
<p>YJapan server still has roughly 4000 on the ladder, with great system that prevents ladder boosting &#8230;well ALOT, since only 1match per 24hrs counts as a ladder match Per opponent. So to rise rungs you must play different people thru the day, not just sit there beating 1 player over and over, makin boosting ladder rungs near impossible or way too time consuming for them to bother. Id play there all the time if only i could understand them lol.<!-- google_ad_section_end --></p>
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		<title>By: Boto</title>
		<link>http://www.poolskill.com/blog/my-basic-idea-about-yahoo-pool-rating-system/comment-page-1/#comment-800</link>
		<dc:creator>Boto</dc:creator>
		<pubDate>Sat, 16 Aug 2008 05:48:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.poolskill.com/blog/?p=149#comment-800</guid>
		<description>Agreed with JT.  This isn&#039;t 1999.  Rating doesn&#039;t determine skill level anymore.  There&#039;s boosters to skew everything, along with people starting over on new ids.  If we forced separation between ratings  how would leagues work out?  They wouldn&#039;t.  And you&#039;d have all the boosters playing each other in a select few rooms  with a wide range of skill levels anyway, since anyone can obtain a booster.</description>
		<content:encoded><![CDATA[<p><!-- google_ad_section_start -->Agreed with JT.  This isn&#8217;t 1999.  Rating doesn&#8217;t determine skill level anymore.  There&#8217;s boosters to skew everything, along with people starting over on new ids.  If we forced separation between ratings  how would leagues work out?  They wouldn&#8217;t.  And you&#8217;d have all the boosters playing each other in a select few rooms  with a wide range of skill levels anyway, since anyone can obtain a booster.<!-- google_ad_section_end --></p>
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		<title>By: JT</title>
		<link>http://www.poolskill.com/blog/my-basic-idea-about-yahoo-pool-rating-system/comment-page-1/#comment-770</link>
		<dc:creator>JT</dc:creator>
		<pubDate>Fri, 08 Aug 2008 06:29:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.poolskill.com/blog/?p=149#comment-770</guid>
		<description>this is idiotic

Leagues ever cross ur mind?  Some are based in adv rooms w/ players tht are not near 2k</description>
		<content:encoded><![CDATA[<p><!-- google_ad_section_start -->this is idiotic</p>
<p>Leagues ever cross ur mind?  Some are based in adv rooms w/ players tht are not near 2k<!-- google_ad_section_end --></p>
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